ReleaseAbout 12 min read

Duskfade Price: Cost, Platforms and Buying Guide

Duskfade price is listed at $29.99 across Steam and consoles; compare confirmed platforms, launch information, temporary discounts, and unverified offers.

duskfade price: The documented standard Duskfade price is US $29.99 across Steam and console storefronts. Regional pricing, taxes, active discounts, subscription inclusion and third-party key offers are not established by the supplied material.

FAQ source: Duskfade official Steam FAQ.

Price and purchase information

Two collected sources list the standard Duskfade price as US $29.99, including a release review and a buying guide covering Steam and consoles. That is the strongest supported base-price figure in the research. Regional currency conversions, taxes and storefront promotions can change what an individual player sees, and those local figures are not contained in the supplied material.

One collected article discusses launch discounts, but a temporary promotion is not the same as a permanent price. This page therefore treats $29.99 as the documented standard price and does not invent a current sale. Game Pass, PlayStation Plus catalogue access, key-store discounts and future price changes are pending confirmation unless the relevant platform listing states them.

Release date and publishing details

The supplied release material lists August 13, 2026 as the Duskfade release date. It names Weird Beluga as developer and Fireshine Games as publisher. The same material lists Windows PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2, with no collected evidence for a Switch 1 edition.

The research supports a simultaneous date across the listed platforms, but it does not establish exact regional unlock hours or preload schedules. Store availability can also vary by territory even when the overall release date is shared. Any claim about midnight launches, account-region workarounds or platform-specific early access is therefore pending confirmation.

Confirmed platforms

PC through Steam, PlayStation 5, Xbox Series X|S and Nintendo Switch 2 are the four confirmed platform families in the supplied research. The game is designed as a single-player experience and its core story, movement, combat and exploration premise is consistent across those listings. No source in the provided material confirms PlayStation 4, Xbox One, Nintendo Switch 1, mobile or macOS versions.

The sources do not provide a verified cross-save system, shared achievements, platform-exclusive content or upgrade path between console generations. Those features should not be assumed from general storefront behaviour. Where a platform page lacks a confirmed performance target or feature, this guide labels that detail pending confirmation instead of copying an unsupported number.

Pre-order status

The supplied material confirms the game’s date, platforms and standard price, but it does not document a specific pre-order programme, pre-order bonus or early-access entitlement. Because the recorded release date has arrived in the research timeline, a normal purchase now matters more than a historical pre-order listing. Whether any region previously offered preloading or a reservation discount is pending confirmation.

No reliable source in the provided set lists bonus outfits, exclusive weapons, soundtrack access or other incentives tied to ordering before launch. It would be misleading to infer those benefits from another game or from a generic store layout. Players comparing archived offers should check the exact platform and region, because a wishlist button is not proof that paid pre-orders opened.

Duskfade physical edition status

As of August 22, 2026, the official and storefront sources checked here confirm digital listings for PC through Steam, PlayStation, Xbox Series X|S and Nintendo Switch 2. No checked source announces a retail disc or cartridge for any of those platforms, so the physical edition status is unconfirmed rather than confirmed digital-only.

The publisher page links players to Steam, PlayStation and Xbox wishlists, while Nintendo’s official page lists a Nintendo Switch 2 eShop product. Those pages do not announce a PS5, Xbox or Switch 2 boxed edition, region-specific retail stock, a collector’s edition, or a physical bonus. Regional store pages can differ, so this status should be rechecked before purchase.

The current verified digital price in the collected research is US $29.99; Nintendo displays its eShop price according to the account country. Last checked: August 22, 2026. Until Weird Beluga, Fireshine Games or a platform store publishes a physical announcement, do not treat retailer placeholders, cover art or imported listings as proof of a disc or cartridge release.

What Duskfade is

Duskfade is a single-player 3D action-platforming adventure developed by Weird Beluga and published by Fireshine Games. The collected material describes a clockpunk fantasy world trapped in eternal night, with Zirian travelling alongside the mechanical companion Cuckoo. Its structure combines platforming, exploration, collectible hunting, upgrades and real-time melee combat rather than focusing on only one of those systems.

The game openly draws on the feel of early-2000s action platformers, and reviewers repeatedly compare its spirit with Kingdom Hearts and Jak and Daxter. Those comparisons describe broad inspiration, not a shared universe or identical combat model. The verified identity is a colourful, story-led platform adventure built around movement through large regions and a central Clock Tower mystery.

What the collected reviews agree on

Across the supplied reviews, the strongest praise goes to colourful world design, orchestral music, platforming routes and the sense of discovering something off the main path. Writers also value the emotional story and the relationship that grows between Zirian and Cuckoo. One buying guide reports an 85/100 OpenCritic average at the time it was written, while one video review gives an 8/10 verdict.

The recurring criticisms are slow early progression, required backtracking, uneven or floaty movement, delayed-feeling dodges and combat that takes time to become interesting. Some reviewers found the story predictable or its regional objective repetitive, and one felt that boss encounters were too infrequent. These opinions differ in severity, but the repeated strengths and weaknesses form a consistent overall picture.

Minimum and recommended PC specifications

The collected requirements list Windows 10 64-bit, an Intel Core i5-8400 or AMD Ryzen 5 1500X, 8 GB RAM and a GTX 1050 Ti 4 GB or RX 580 4 GB as the minimum tier. They also list Shader Model 6.0 and 20 GB of free storage. A second collected table identifies DirectX 12, while the first table does not give a separate API line.

The recommended tier lists Windows 10 or 11 64-bit, an Intel Core i7-9700 or AMD Ryzen 5 2600X, 16 GB RAM and an RTX 2060 8 GB or RX 5700 8 GB. Storage remains 20 GB and Shader Model 6.0 is listed again. Official target resolutions, ultrawide support, 120 Hz behaviour and expected frame rates for these tiers are pending confirmation in the supplied material.

Main-story length evidence

The official FAQ estimates about 16 hours for players who fully complete the game and find all collectibles and Achievements. Independent playthroughs put the main story around 15–17 hours, so a direct story run may finish near the lower end while full completion is about 16 hours.

That range is not a speedrun record or a completionist estimate. Optional collectibles, revisiting regions with later abilities and post-game cleanup can add time, while a direct story route may finish sooner. The research does not provide a verified 100% average, fastest completion, chapter count or accessibility-adjusted estimate, so those numbers remain pending confirmation.

Steam Deck findings

The official FAQ confirms that Duskfade is Steam Deck Verified and fully playable in handheld mode. A collected Steam Deck review also identified a dedicated Deck preset, although that preset did not select itself automatically during the test. The reviewer preferred a 30 fps cap with the dedicated preset because higher targets fluctuated during battles and cutscenes. The preset appeared to balance medium-to-high visual settings with a balanced image-fidelity option.

Testing the low preset sometimes reached about 50 fps but also dropped into the 40s and 30s, so the visual sacrifice did not produce a consistently higher result. At the chosen 30 fps setup, the review reported roughly three to three-and-a-half hours of battery life, with power draw usually below 15 W and heavier cutscenes reaching 20–22 W. Later patches and different Deck models may change these results.

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